A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
New transport protocols continue to appear as alternatives to the Transmission Control Protocol (TCP). Many of these are are designed to address TCP's inefficiency in operatin...
Many sophisticated mechanisms have been implemented at both the transport and the network layers in order to estimate network conditions and avoid overload of network links. We ev...
Ageliki Tsioliaridou, Christos V. Samaras, Vassili...
Using the application of bulk data transfer, we investigate end-to-end failover mechanisms and thresholds for transport protocols that support multihoming (e.g., SCTP). First, we e...
Armando L. Caro Jr., Paul D. Amer, Randall R. Stew...
There is a vast literature on the throughput analysis of the IEEE 802.11 media access control (MAC) protocol. However, very little has been done on investigating the interplay betw...