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» Measuring the Complexity of Polygonal Objects
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VIS
2003
IEEE
247views Visualization» more  VIS 2003»
15 years 11 months ago
Shape Simplification Based on the Medial Axis Transform
We present a new algorithm for simplifying the shape of 3D objects by manipulating their medial axis transform (MAT). From an unorganized set of boundary points, our algorithm com...
Roger C. Tam, Wolfgang Heidrich
60
Voted
VISUALIZATION
2003
IEEE
15 years 3 months ago
Extraction of topologically simple isosurfaces from volume datasets
There are numerous algorithms in graphics and visualization whose performance is known to decay as the topological complexity of the input increases. On the other hand, the standa...
Andrzej Szymczak, James Vanderhyde
ENTCS
2010
133views more  ENTCS 2010»
14 years 9 months ago
Towards Measurable Types for Dynamical Process Modeling Languages
Process modeling languages such as "Dynamical Grammars" are highly expressive in the processes they model using stochastic and deterministic dynamical systems, and can b...
Eric Mjolsness
84
Voted
SI3D
2006
ACM
15 years 3 months ago
Relief mapping of non-height-field surface details
The ability to represent non-height-field mesostructure details is of great importance for rendering complex surface patterns, such as weave and multilayer structures. Currently,...
Fabio Policarpo, Manuel Menezes de Oliveira Neto
CGIM
2003
14 years 11 months ago
Silhouette-Opaque Transparency Rendering
Transparency in 3D graphics has traditionally been created by ordering the transparent objects from back-to-front with respect to the viewpoint, and rendering the opaque objects ...
O. Sen, C. Chemudugunta, M. Gopi