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JMM2
2006
138views more  JMM2 2006»
14 years 9 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy
WDAG
2001
Springer
131views Algorithms» more  WDAG 2001»
15 years 1 months ago
The Complexity of Synchronous Iterative Do-All with Crashes
Abstract. The ability to cooperate on common tasks in a distributed setting is key to solving a broad range of computation problems ranging from distributed search such as SETI to ...
Chryssis Georgiou, Alexander Russell, Alexander A....
GECCO
2006
Springer
210views Optimization» more  GECCO 2006»
15 years 1 months ago
Clustering the heap in multi-threaded applications for improved garbage collection
Garbage collection can be a performance bottleneck in large distributed, multi-threaded applications. Applications may produce millions of objects during their lifetimes and may i...
Myra B. Cohen, Shiu Beng Kooi, Witawas Srisa-an
VLDB
2002
ACM
154views Database» more  VLDB 2002»
14 years 9 months ago
I/O-Conscious Data Preparation for Large-Scale Web Search Engines
Given that commercial search engines cover billions of web pages, efficiently managing the corresponding volumes of disk-resident data needed to answer user queries quickly is a f...
Maxim Lifantsev, Tzi-cker Chiueh
WWW
2002
ACM
15 years 10 months ago
Probabilistic question answering on the web
Web-based search engines such as Google and NorthernLight return documents that are relevant to a user query, not answers to user questions. We have developed an architecture that...
Dragomir R. Radev, Weiguo Fan, Hong Qi, Harris Wu,...