Sciweavers

3450 search results - page 112 / 690
» Media Content Analysis
Sort
View
NETGAMES
2005
ACM
15 years 11 months ago
Patch scheduling for on-line games
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Chris Chambers, Wu-chang Feng
SEMWEB
2001
Springer
15 years 10 months ago
Adding Multimedia to the Semantic Web: Building an MPEG-7 ontology
For the past two years the Moving Pictures Expert Group (MPEG), a working group of ISO/IEC, have been developing MPEG-7 [1], the "Multimedia Content Description Interface"...
Jane Hunter
IDEAS
1998
IEEE
146views Database» more  IDEAS 1998»
15 years 10 months ago
The Design and Implementation of an Infrastructure for Multimedia Digital Libraries
We develop an infrastructure for managing, indexing and serving multimedia content in digital libraries. This infrastructure follows the model of the web, and thereby is distribut...
Arjen P. de Vries, Brian S. Eberman, David E. Kova...
HT
2010
ACM
15 years 11 months ago
Discovery of information disseminators and receptors on online social media
Today, there is significant sharing of information artifacts among users on various social media sites, including Digg, Twitter and Flickr. An interesting consequence of such ric...
Munmun De Choudhury
179
Voted
MMS
2008
15 years 6 months ago
Evalvid-RA: trace driven simulation of rate adaptive MPEG-4 VBR video
Due to the increasing deployment of conversational real-time applications like VoIP and videoconferencing, the Internet is today facing new challenges. Low end-to-end delay is a vi...
Arne Lie, Jirka Klaue