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ESAW
2009
Springer
16 years 21 days ago
Determining the Trustworthiness of New Electronic Contracts
Expressing contractual agreements electronically potentially allows agents to automatically perform functions surrounding contract use: establishment, fulfilment, renegotiation et...
Paul T. Groth, Simon Miles, Sanjay Modgil, Nir Ore...
161
Voted
ICPP
2008
IEEE
16 years 17 days ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
ATAL
2007
Springer
16 years 9 days ago
An equal excess negotiation algorithm for coalition formation
Coalition formation is an important form of interaction in multiagent systems. It enables the agents to satisfy tasks that they would otherwise be unable to perform, or would perf...
Hrishikesh J. Goradia, José M. Vidal
157
Voted
ACMACE
2006
ACM
16 years 3 days ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
113
Voted
ATAL
2005
Springer
15 years 11 months ago
A real-world approach to secure and trusted negotiation in MASs
The problem of providing tools to support legally valid negotiations between agents is becoming more and more critical. Agents are supposed to perform crucial tasks autonomously; ...
Roberto Bianchi, Andrea Fontana, Federico Bergenti