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CVPR
2008
IEEE
16 years 5 months ago
Particle filtering for registration of 2D and 3D point sets with stochastic dynamics
In this paper, we propose a particle filtering approach for the problem of registering two point sets that differ by a rigid body transformation. Typically, registration algorithm...
Romeil Sandhu, Samuel Dambreville, Allen Tannenbau...
PAMI
2010
180views more  PAMI 2010»
14 years 9 months ago
Point Set Registration via Particle Filtering and Stochastic Dynamics
In this paper, we propose a particle filtering approach for the problem of registering two point sets that differ by a rigid body transformation. Typically, registration algorithms...
Romeil Sandhu, Samuel Dambreville, Allen Tannenbau...
VISUALIZATION
2005
IEEE
15 years 8 months ago
Particle and Texture Based Spatiotemporal Visualization of Time-Dependent Vector Fields
We propose a hybrid particle and texture based approach for the visualization of time-dependent vector fields. The underlying spacetime framework builds a dense vector field rep...
Daniel Weiskopf, Frederik Schramm, Gordon Erlebach...
CVPR
2009
IEEE
16 years 10 months ago
Memory-based particle filter for face pose tracking robust under complex dynamics
A novel particle filter, the Memory-based Particle Filter (M-PF), is proposed that can visually track moving objects that have complex dynamics. We aim to realize robustness aga...
Dan Mikami (NTT), Kazuhiro Otsuka (NTT), Junji YAM...
SI3D
2009
ACM
15 years 10 months ago
Interactive water streams with sphere scan conversion
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
Rama Hoetzlein, Tobias Höllerer