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CVPR
2008
IEEE
16 years 1 months ago
Particle filtering for registration of 2D and 3D point sets with stochastic dynamics
In this paper, we propose a particle filtering approach for the problem of registering two point sets that differ by a rigid body transformation. Typically, registration algorithm...
Romeil Sandhu, Samuel Dambreville, Allen Tannenbau...
PAMI
2010
180views more  PAMI 2010»
14 years 6 months ago
Point Set Registration via Particle Filtering and Stochastic Dynamics
In this paper, we propose a particle filtering approach for the problem of registering two point sets that differ by a rigid body transformation. Typically, registration algorithms...
Romeil Sandhu, Samuel Dambreville, Allen Tannenbau...
VISUALIZATION
2005
IEEE
15 years 5 months ago
Particle and Texture Based Spatiotemporal Visualization of Time-Dependent Vector Fields
We propose a hybrid particle and texture based approach for the visualization of time-dependent vector fields. The underlying spacetime framework builds a dense vector field rep...
Daniel Weiskopf, Frederik Schramm, Gordon Erlebach...
CVPR
2009
IEEE
16 years 7 months ago
Memory-based particle filter for face pose tracking robust under complex dynamics
A novel particle filter, the Memory-based Particle Filter (M-PF), is proposed that can visually track moving objects that have complex dynamics. We aim to realize robustness aga...
Dan Mikami (NTT), Kazuhiro Otsuka (NTT), Junji YAM...
SI3D
2009
ACM
15 years 6 months ago
Interactive water streams with sphere scan conversion
Fluid simulations require efficient dynamics, surface extraction and rendering in order to achieve real time interaction. We present a novel technique for the surface extraction ...
Rama Hoetzlein, Tobias Höllerer