There has been a rapid technical progress in three-dimensional (3D) computer graphics. But gathering surface and texture data is yet a laborious task. This paper addresses the pro...
The aim of this paper is to present a new method for multiview object or human body (or body part) detection. The basic idea consists of using a single view detector in every view...
Georgios Sfiris, Nikolaos Nikolaidis, Ioannis Pita...
The work investigates the problem of how information contained in different overlapping images of a scene can be combined to produce larger images of h...
This paper presents a simple yet practical 3-D modeling
method for recovering surface shape and reflectance
from a set of images. We attach a point light source to a
hand-held c...
In this paper, We propose an efficient compression method to encode the geometry of 3D mesh sequences of objects sharing the same connectivity. Our approach is based on the cluste...