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TEDU
2011
243views Education» more  TEDU 2011»
14 years 11 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
ICCV
2009
IEEE
16 years 9 months ago
Learning Deformable Action Templates from Crowded Videos
In this paper, we present a Deformable Action Template (DAT) model that is learnable from cluttered real-world videos with weak supervisions. In our generative model, an action ...
Benjamin Yao, Song-Chun Zhu
257
Voted
POPL
2003
ACM
16 years 4 months ago
From symptom to cause: localizing errors in counterexample traces
There is significant room for improving users' experiences with model checking tools. An error trace produced by a model checker can be lengthy and is indicative of a symptom...
Thomas Ball, Mayur Naik, Sriram K. Rajamani
CP
2005
Springer
15 years 9 months ago
Neighbourhood Clause Weight Redistribution in Local Search for SAT
Abstract. In recent years, dynamic local search (DLS) clause weighting algorithms have emerged as the local search state-of-the-art for solving propositional satisfiability proble...
Abdelraouf Ishtaiwi, John Thornton, Abdul Sattar, ...
ATAL
2011
Springer
14 years 4 months ago
Learning action models for multi-agent planning
In multi-agent planning environments, action models for each agent must be given as input. However, creating such action models by hand is difficult and time-consuming, because i...
Hankz Hankui Zhuo, Hector Muñoz-Avila, Qian...