Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
In this paper, we present a Deformable Action Template
(DAT) model that is learnable from cluttered real-world
videos with weak supervisions. In our generative model,
an action ...
There is significant room for improving users' experiences with model checking tools. An error trace produced by a model checker can be lengthy and is indicative of a symptom...
Abstract. In recent years, dynamic local search (DLS) clause weighting algorithms have emerged as the local search state-of-the-art for solving propositional satisfiability proble...
Abdelraouf Ishtaiwi, John Thornton, Abdul Sattar, ...
In multi-agent planning environments, action models for each agent must be given as input. However, creating such action models by hand is difficult and time-consuming, because i...