The realism of avatars in terms of behavior and form is critical to the development of collaborative virtual environments. In the study we utilized state of the art, realtime face...
Jeremy N. Bailenson, Nick Yee, Dan Merget, Ralph S...
In this paper, we propose a novel algorithm for the automatic registration of two overlapping range images. Since it is relatively difficult to compare the registration errors of ...
Yonghuai Liu, Baogang Wei, Longzhuang Li, Hong Zho...
Abstract. Software systems nowadays are becoming increasingly complex and vulnerable to all sorts of failures and attacks. There is a rising need for robust self-repairing systems ...
Thomas Meyer, Daniel Schreckling, Christian F. Tsc...
This paper presents a technique to enhance a kinematically controlled virtual character with a generic class of dynamic responses to small perturbations. Given an input motion seq...
In this paper, we present an example-based motion synthesis technique. Users can interactively control the virtual character to perform desired actions in any order. The desired a...