Sciweavers

94 search results - page 12 / 19
» Mixed Finite Elements for Variational Surface Modeling
Sort
View
BMVC
2002
14 years 12 months ago
Blending Images for Texturing 3D Models
This paper describes a novel system for building seamless texture maps for a surface of arbitrary topology from real images of the object taken with a standard digital camera and ...
Adam Baumberg
FGCS
2006
57views more  FGCS 2006»
14 years 9 months ago
On a solvability of contact problems with visco-plastic friction in the thermo-visco-plastic Bingham rheology
This paper deals with the solvability of contact problems with a local visco-plastic friction in the thermo-visco-plastic Bingham rheology. The generalized case of bodies of arbit...
Jirí Nedoma
SMA
2008
ACM
157views Solid Modeling» more  SMA 2008»
14 years 9 months ago
Interactive physically-based shape editing
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
CA
2000
IEEE
15 years 1 months ago
Adaptive Simulation of Soft Bodies in Real-Time
This paper presents an adaptive technique to animate deformable bodies in real-time. In contrast to most previous work, we introduce a multi-resolution model that locally refines...
Gilles Debunne, Mathieu Desbrun, Marie-Paule Cani,...
VRIPHYS
2010
14 years 4 months ago
Optimization-based Fluid Simulation on Unstructured Meshes
We present a novel approach to fluid simulation, allowing us to take into account the surface energy in a precise manner. This new approach combines a novel, topology-adaptive app...
Marek Krzysztof Misztal, Robert Bridson, Kenny Erl...