Sciweavers

255 search results - page 21 / 51
» Mixed reality: a model of mixed interaction
Sort
View
PERVASIVE
2006
Springer
14 years 10 months ago
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief En
In this paper we present an initial user feedback study of the Road Rager prototype. Road Rager is a mixed reality game, designed to enable passengers in different cars to play aga...
Liselott Brunnberg, Oskar Juhlin
ESORICS
2006
Springer
15 years 1 months ago
Timing Analysis in Low-Latency Mix Networks: Attacks and Defenses
Abstract. Mix networks are a popular mechanism for anonymous Internet communications. By routing IP traffic through an overlay chain of mixes, they aim to hide the relationship bet...
Vitaly Shmatikov, Ming-Hsiu Wang
SAC
2010
ACM
15 years 4 months ago
Trustworthy interaction balancing in mixed service-oriented systems
Web-based collaboration systems typically require dynamic and context-based interactions between people and services. To support such complex interaction scenarios, we introduce a...
Florian Skopik, Daniel Schall, Schahram Dustdar
AIIDE
2006
14 years 11 months ago
Mixing Story and Simulation in Interactive Narrative
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Mark O. Riedl, Andrew Stern, Don M. Dini
HCI
2009
14 years 7 months ago
MR-Mirror: A Complex of Real and Virtual Mirrors
MR-mirror is a novel Mixed-Reality (MR) display system created by using real and virtual mirrors. It merges real visual information reflected on a real mirror and a virtual one dis...
Hideaki Sato, Itaru Kitahara, Yuichi Ohta