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» Mixed-Fidelity Prototyping of User Interfaces
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UIST
1999
ACM
15 years 2 months ago
Using Properties for Uniform Interaction in the Presto Document System
Most document or information management systems rely on hierarchies to organise documents (e.g. files, email messages or web bookmarks). However, the rigid structures of hierarchi...
Paul Dourish, W. Keith Edwards, Anthony LaMarca, M...
PERVASIVE
2006
Springer
14 years 9 months ago
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief En
In this paper we present an initial user feedback study of the Road Rager prototype. Road Rager is a mixed reality game, designed to enable passengers in different cars to play aga...
Liselott Brunnberg, Oskar Juhlin
CHI
2006
ACM
15 years 10 months ago
Feeling what you hear: tactile feedback for navigation of audio graphs
Access to digitally stored numerical data is currently very limited for sight impaired people. Graphs and visualizations are often used to analyze relationships between numerical ...
Steven A. Wall, Stephen A. Brewster
CHI
2009
ACM
15 years 4 months ago
One-handed behind-the-display cursor input on mobile devices
Behind-the-display interaction has gained popularity for interactions on handheld devices as researchers have demonstrated the viability of such interactions on small devices. How...
Xing-Dong Yang, Pourang Irani, Pierre Boulanger, W...
CSE
2009
IEEE
15 years 4 months ago
Visually and Acoustically Exploring the High-Dimensional Space of Music
Abstract—The permanent growth of personal music collections caused by the ongoing digital revolution asks for novel ways of organization. Traditional list based approaches are—...
Lukas Bossard, Michael Kuhn 0002, Roger Wattenhofe...