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DIMEA
2008
212views Multimedia» more  DIMEA 2008»
15 years 1 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 4 months ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson
HAPTICS
2006
IEEE
15 years 5 months ago
Two-dimensional Scanning Tactile Display using Ultrasound Radiation Pressure
In this paper, we propose a new tactile display which produces spatio-temporal stress patterns on a 2-D plane. The first prototype of the display consists of an octagonal arrange...
Takayuki Iwamoto, Hiroyuki Shinoda
CHI
2006
ACM
16 years 5 days ago
ButterflyNet: a mobile capture and access system for field biology research
Through a study of field biology practices, we observed that biology fieldwork generates a wealth of heterogeneous information, requiring substantial labor to coordinate and disti...
Ron B. Yeh, Chunyuan Liao, Scott R. Klemmer, Fran&...
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ATAL
2009
Springer
15 years 6 months ago
Real-time expressive gaze animation for virtual humans
Gaze is an extremely important aspect of human face to face interaction. Over the course of an interaction, a single individual’s gaze can perform many different functions, such...
Marcus Thiébaux, Brent Lance, Stacy Marsell...