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» Mobile 3D graphics and virtual reality interaction
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ISWC
2002
IEEE
15 years 4 months ago
Personalized Augmented Reality Touring of Archaeological Sites with Wearable and Mobile Computers
: This paper presents ARCHEOGUIDE, a novel system offering augmented reality tours in archaeological sites. The system is based on wearable and mobile computers, networking technol...
Vassilios Vlahakis, John Karigiannis, Manolis Tsot...
80
Voted
VR
2003
IEEE
117views Virtual Reality» more  VR 2003»
15 years 5 months ago
Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction
In this paper we describe two engineering experiments designed to evaluate the effectiveness of Measurand’s ShapeTape for wearable, mobile interaction. Our initial results sugge...
Yohan Baillot, Joshua J. Eliason, Greg S. Schmidt,...
ISMAR
2008
IEEE
15 years 6 months ago
3D fiducials for scalable AR visual tracking
A new vision and inertial pose estimation system was implemented for real-time handheld augmented reality (AR). A sparse set of 3D cone fiducials are utilized for scalable indoor...
John Martin Steinbis, William A. Hoff, Tyrone L. V...
SI3D
2012
ACM
13 years 7 months ago
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
100
Voted
IROS
2006
IEEE
132views Robotics» more  IROS 2006»
15 years 5 months ago
3D interaction technique to enhance telemanipulation tasks using virtual environment
Abstract— This paper gives preliminary results about the utilization of an interaction technique called FOLLOW-ME to fasten the selection task for teleoperation system. The imple...
Nassima Ouramdane-Djerrah, Frédéric ...