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MHCI
2009
Springer
15 years 6 months ago
HoverFlow: expanding the design space of around-device interaction
In this paper we explore the design space of around-device interaction (ADI). This approach seeks to expand the interaction possibilities of mobile and wearable devices beyond the...
Sven G. Kratz, Michael Rohs
VC
2008
66views more  VC 2008»
14 years 11 months ago
Services surround you
Our daily life is pervaded by digital information and devices, not least the common mobile phone. However, a seamless connection between our physical world, such as a movie trailer...
Niels Henze, René Reiners, Xavier Righetti,...
ISMAR
2005
IEEE
15 years 5 months ago
Face to Face Collaborative AR on Mobile Phones
Mobile phones are an ideal platform for augmented reality. In this paper we describe how they can also be used to support face to face collaborative AR gaming. We have created a c...
Anders Henrysson, Mark Billinghurst, Mark Ollila
MOBILITY
2009
ACM
15 years 4 months ago
Context-sensitive authorization in interaction patterns
Main requirement of recent computing environments, like mobile and then ubiquitous computing, is to adapt applications to context. On the other hand, access control generally trus...
Vincent Hourdin, Jean-Yves Tigli, Stephane Lavirot...
FTDCS
2004
IEEE
15 years 3 months ago
Smart Phone: An Embedded System for Universal Interactions
In this paper, we present a system architecture that allows users to interact with embedded systems located in their proximity using Smart Phones. We have identified four models o...
Liviu Iftode, Cristian Borcea, Nishkam Ravi, Porli...