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ACMACE
2006
ACM
15 years 9 months ago
Wireless home entertainment center: reducing last hop delays for real-time applications
Future digital entertainment services available to home users will share several characteristics: i) they will be deployed and delivered through the Internet, ii) a single media c...
Claudio E. Palazzi, Giovanni Pau, Marco Roccetti, ...
117
Voted
INFOCOM
2010
IEEE
15 years 1 months ago
Throughput and Delay Analysis on Uncoded and Coded Wireless Broadcast with Hard Deadline Constraints
Multimedia streaming applications have stringent QoS requirements. Typically each packet is associated with a packet delivery deadline. This work models and considers realtime stre...
Xiaohang Li, Chih-Chun Wang, Xiaojun Lin
MM
2009
ACM
126views Multimedia» more  MM 2009»
15 years 9 months ago
MOGFUN: musical mObile group for FUN
The computational power and sensory capabilities of mobile devices are increasing dramatically these days, rendering them suitable for real-time sound synthesis and various musica...
Yinsheng Zhou, Zhonghua Li, Dillion Tan, Graham Pe...
125
Voted
MOBISYS
2009
ACM
16 years 3 months ago
Leveraging smart phones to reduce mobility footprints
Mobility footprint refers to the size, weight, and energy demand of the hardware that must be carried by a mobile user to be effective at any time and place. The ideal of a zero m...
Stephen Smaldone, Benjamin Gilbert, Nilton Bila, L...
PERCOM
2009
ACM
15 years 10 months ago
NoShake: Content Stabilization for Shaking Screens of Mobile Devices
—Consumer electronics and mobile devices intended for pervasive applications are often subject to shaking that makes their screen difficult to read. To address this usability cha...
Ahmad Rahmati, Clayton Shepard, Lin Zhong