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17 years 3 months ago
Spatial Augmented Reality Merging Real and Virtual Worlds
"Spatial Augmented Reality is a rapidly emerging field which concerns everyone working in digital art and media who uses any aspects of augmented reality and is interested i...
Oliver Bimber, Ramesh Raskar
OTM
2005
Springer
15 years 10 months ago
Timely Provisioning of Mobile Services in Critical Pervasive Environments
Timeliness in conventional real-time systems is addressed by employing well-known scheduling techniques that guarantee the execution of a number of tasks within certain deadlines. ...
Filippos Papadopoulos, Apostolos Zarras, Evaggelia...
CHI
2006
ACM
16 years 4 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
CE
2008
122views more  CE 2008»
15 years 4 months ago
Ubiquitous learning website: Scaffold learners by mobile devices with information-aware techniques
The portability and immediate communication properties of mobile devices influence the learning processes in interacting with peers, accessing resources and transferring data. For...
G. D. Chen, C. K. Chang, C. Y. Wang
HPCA
2009
IEEE
16 years 5 months ago
Bridging the computation gap between programmable processors and hardwired accelerators
New media and signal processing applications demand ever higher performance while operating within the tight power constraints of mobile devices. A range of hardware implementatio...
Kevin Fan, Manjunath Kudlur, Ganesh S. Dasika, Sco...