Being mobile influences not only the types of information people seek but also the ways they attempt to access it. Mobile contexts present challenges of changing location and soci...
Timothy Sohn, Kevin A. Li, William G. Griswold, Ja...
Augmented Reality (AR) research has been conducted for several decades, although until recently most AR applications had simple interaction methods using traditional input devices....
In this paper we describe a case study of Universal Design applied to mobile phone physical devices. Using a user-centered design process, we tried to integrate visually-impaired,...
TwelvePixels is an interface for drawing pixel-based imagery using only the standard keys on the mobile phone handset. Using an essentially simple drawing method, an extensive ran...
Accessing information on mobile and wearable devices often requires the user's visual attention, and the precise operation of virtual or physical widgets. However, these inte...