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CHI
2003
ACM
16 years 3 months ago
Multimodal 'eyes-free' interaction techniques for wearable devices
Mobile and wearable computers present input/output problems due to limited screen space and interaction techniques. When mobile, users typically focus their visual attention on na...
Stephen A. Brewster, Joanna Lumsden, Marek Bell, M...
104
Voted
ICALT
2009
IEEE
15 years 6 months ago
Using Students' Devices and a No-to-Low Cost Online Tool to Support Interactive Experiential mLearning
The rapid evolution and ubiquitous use of mobile devices is an historical opportunity to improve experiential interactivity in education practices to support “deep” learning. ...
Andrew Litchfield, Ryszard Raban, Laurel Evelyn Dy...
129
Voted
GISCIENCE
2008
Springer
112views GIS» more  GISCIENCE 2008»
15 years 4 months ago
Decentralized Movement Pattern Detection amongst Mobile Geosensor Nodes
Movement patterns, like flocking and converging, leading and following, are examples of high-level process knowledge derived from lowlevel trajectory data. Conventional techniques...
Patrick Laube, Matt Duckham, Thomas Wolle
MHCI
2009
Springer
15 years 10 months ago
Ubikequitous computing: designing interactive experiences for cyclists
This paper charts the distinctive challenges of designing mobile experiences for cyclists and presents two studies of mobile cyclebased experiences: one a heritage tour; the other...
Duncan Rowland, Martin Flintham, Leif Oppermann, J...
128
Voted
HUC
1999
Springer
15 years 7 months ago
Advanced Interaction in Context
Mobile information appliances are increasingly used in numerous different situations and locations, setting new requirements to their interaction methods. When the user's situ...
Albrecht Schmidt, Kofi Asante Aidoo, Antti Takaluo...