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NIME
2005
Springer
107views Music» more  NIME 2005»
15 years 10 months ago
The Role of Time in Engineering Computer Music Systems
Discussion of time in interactive computer music systems engineering has been largely limited to data acquisition rates and latency. Since music is an inherently time-based medium...
Eric Lee, Jan Borchers
119
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CF
2004
ACM
15 years 10 months ago
BLOB computing
Current processor and multiprocessor architectures are almost all based on the Von Neumann paradigm. Based on this paradigm, one can build a general-purpose computer using very fe...
Frédéric Gruau, Yves Lhuillier, Phil...
VAST
2004
ACM
15 years 10 months ago
A case study of a virtual audience in a reconstruction of an ancient Roman odeon in Aphrodisias
The benefits of including virtual humans into cultural heritage reconstructions are twofold: the realism of architectural models is increased by populating them; and, as well, it...
Pablo de Heras Ciechomski, Branislav Ulicny, Rache...
ATAL
2004
Springer
15 years 10 months ago
Scaling Teamwork to Very Large Teams
As a paradigm for coordinating cooperative agents in dynamic environments, teamwork has been shown to be capable of leading to flexible and robust behavior. However, when we appl...
Paul Scerri, Yang Xu, Elizabeth Liao, Justin Lai, ...
SAFECOMP
2004
Springer
15 years 10 months ago
Using Fuzzy Self-Organising Maps for Safety Critical Systems
This paper defines a type of constrained artificial neural network (ANN) that enables analytical certification arguments whilst retaining valuable performance characteristics. ...
Zeshan Kurd, Tim Kelly