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» Model Checking Large Network Protocol Implementations
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ATAL
2004
Springer
15 years 7 months ago
Preferences in Game Logics
We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...
RV
2007
Springer
130views Hardware» more  RV 2007»
15 years 8 months ago
Statistical Runtime Checking of Probabilistic Properties
Probabilistic correctness is another important aspect of reliable systems. A soft real-time system, for instance, exhibits probabilistic behaviors from tolerating some degrees of ...
Usa Sammapun, Insup Lee, Oleg Sokolsky, John Regeh...
DAC
1996
ACM
15 years 6 months ago
Integrating Formal Verification Methods with A Conventional Project Design Flow
We present a formal verification methodology that we have used on a computer system design project. The methodology integrates a temporal logic model checker with a conventional pr...
Ásgeir Th. Eiríksson
JSW
2006
98views more  JSW 2006»
15 years 1 months ago
A Jxta Based Asynchronous Peer-to-Peer Implementation of Genetic Programming
Abstract-- Solving complex real-world problems using evolutionary computation is a CPU time-consuming task that requires a large amount of computational resources. Peerto-Peer (P2P...
Gianluigi Folino, Agostino Forestiero, Giandomenic...
DATE
2004
IEEE
130views Hardware» more  DATE 2004»
15 years 5 months ago
Utilizing Formal Assertions for System Design of Network Processors
System level modeling with executable languages such as C/C++ has been crucial in the development of large electronic systems from general processors to application specific desig...
Xi Chen, Yan Luo, Harry Hsieh, Laxmi N. Bhuyan, Fe...