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» Model building using bi-level optimization
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SIGGRAPH
2010
ACM
15 years 1 months ago
Unstructured video-based rendering: interactive exploration of casually captured videos
We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
CCS
2008
ACM
14 years 11 months ago
Revocation games in ephemeral networks
A frequently proposed solution to node misbehavior in mobile ad hoc networks is to use reputation systems. But in ephemeral networks - a new breed of mobile networks where contact...
Maxim Raya, Mohammad Hossein Manshaei, Márk...
80
Voted
WSC
2000
14 years 10 months ago
Interactive Web-based animations for teaching and learning
Web-based study resources can be viewed as a basic requirement in order to remain a competitive player on a more and more globalised educational market. For that reason it is gett...
Michael Syrjakow, Jörg Berdux, Helena Szczerb...
JMM2
2007
127views more  JMM2 2007»
14 years 9 months ago
Robust Face Recognition through Local Graph Matching
— A novel face recognition method is proposed, in which face images are represented by a set of local labeled graphs, each containing information about the appearance and geometr...
Ehsan Fazl Ersi, John S. Zelek, John K. Tsotsos
83
Voted
SIGGRAPH
2010
ACM
15 years 1 months ago
Feature-based locomotion controllers
This paper introduces an approach to control of physics-based characters based on high-level features of movement, such as centerof-mass, angular momentum, and end-effectors. Obje...
Martin de Lasa, Igor Mordatch, Aaron Hertzmann