—In this paper, we study the theory of collaborative upload bandwidth measurement in peer-to-peer environments. A host can use a bandwidth estimation probe to determine the bandw...
John R. Douceur, James W. Mickens, Thomas Moscibro...
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
A sound source separation technique based on a bio-inspired neural network, capable of functioning in more than two-source mixtures, is proposed. Separation results are compared wi...
The Grid vision promises the secure and dynamic sharing of heterogeneous resources across the Internet. To date the emphasis has been on supercomputing scenarios where a relatively...
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...