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» Modeling Concurrency with Geometry
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IMR
2004
Springer
15 years 10 months ago
Finite Element Mesh Sizing for Surfaces Using Skeleton
The finite element (FE) mesh sizing has great influence on computational time, memory usage, and accuracy of FE analysis. Based on a systematic in-depth study of the geometric com...
William Roshan Quadros, Steven J. Owen, Michael L....
CVPR
2003
IEEE
15 years 10 months ago
A Perspective on Distortions
A framework for analyzing distortions in non-single viewpoint imaging systems is presented. Such systems possess loci of viewpoints called caustics. In general, perspective (or un...
Rahul Swaminathan, Michael D. Grossberg, Shree K. ...
157
Voted
COMPGEOM
2003
ACM
15 years 10 months ago
Local polyhedra and geometric graphs
We introduce a new realistic input model for geometric graphs and nonconvex polyhedra. A geometric graph G is local if (1) the longest edge at every vertex v is only a constant fa...
Jeff Erickson
COMPGEOM
2003
ACM
15 years 10 months ago
Polygon decomposition based on the straight line skeleton
We propose a novel type of decomposition for polygonal shapes. It is thought that, for the task of object recognition, the human visual system uses a part-based representation. De...
Mirela Tanase, Remco C. Veltkamp
153
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SIGGRAPH
2003
ACM
15 years 10 months ago
Interactive rendering of translucent deformable objects
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...