The structures of space and time are identified as essential for the realization of cognitive systems. It is suggested that the omnipresence of space and time may have been respons...
Challenge and conflict are elements that all game designers strive to engineer into their games. Research shows that challenge is what drives a high proportion of games players ye...
Abdennour El Rhalibi, Martin Hanneghan, Stephen Ta...
Abstract— This paper reports a novel method for fully automated segmentation that is based on description of shape and its variation using point distribution models (PDM’s). An...
Various techniques of system identification exist that provide a nominal model and an uncertainty bound. An important question is what the implications are for the particular choi...
Using spreadsheets is the preferred method to calculate, display or store anything that fits into a table-like structure. They are often used by end users to create applications. ...
Jan-Christopher Bals, Fabian Christ, Gregor Engels...