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CHI
2006
ACM
16 years 3 months ago
Incompatible BLOCK: wonders accompanied interface
For interface design, improving user curiosity is important, as is intuitiveness and intelligibility. We think the wonder of 2D property input becoming 3D, as expected by the user...
Jun Fujiki, Taketoshi Ushiama, Kiyoshi Tomimatsu
CHI
2003
ACM
16 years 3 months ago
AuraMirror: artistically visualizing attention
We present AuraMirror, a system that visualizes virtual windows of attention: the commodity of visual attention people exchange during interactions in small groups. AuraMirror act...
Alexander W. Skaburskis, Jeffrey S. Shell, Roel Ve...
149
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MM
2004
ACM
165views Multimedia» more  MM 2004»
15 years 8 months ago
Minimal structures for stories
Our research on Interactive Drama aims at conciliating interaction and story at the deepest level, the level of action. From a given story representation formalism, a set of eleme...
Nicolas Szilas, Jean-Hugues Réty
APCHI
1998
IEEE
15 years 7 months ago
Features of Eye Gaze Interface for Selection Tasks
Eye gaze interface has potential as a new HumanComputerInteractionmethod, evidentin the numerouskinds developed so far. However, in order to make sure that such an interface is bo...
Takehiko Ohno
ACMDIS
2006
ACM
15 years 9 months ago
Exploring design as a research activity
Human-computer interaction research often includes a significant design component. In cases where software or other tools are developed and described, but no empirical evaluation ...
Blaine Hoffman, Helena M. Mentis, Matthew R. Peter...