Sensor networks are often desired to last many times longer than the active lifetime of individual sensors. This is usually achieved by putting sensors to sleep for most of their ...
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
Wireless access at cafes, airports, homes and businesses have proliferated all over the globe with several different Wireless Internet Service Providers. Similarly, digital media ...
Security must be a first class citizen in the design of large scale, interacting, software applications, at early and all stages of the lifecycle, for accurate and precise policy ...
Thuong Doan, Steven A. Demurjian, T. C. Ting, Andr...
— Traditional SLAs, defined by average delay or packet loss, often camouflage the instantaneous performance perceived by end-users. We define a set of metrics for service avai...