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» Modeling and Animating Virtual Humans
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SIGGRAPH
1997
ACM
15 years 5 months ago
Anatomically based modeling
We describe an improved, anatomically based approach to modeling and animating animals. Underlying muscles, bones, and generalized tissue are modeled as triangle meshes or ellipso...
Jane Wilhelms, Allen Van Gelder
ECIS
2004
15 years 2 months ago
Power relations in cyber communities
Peoples' need to socialise with others and greed for power can be best captured with Aristotle's famous description of human beings as "political animals"/&quo...
LeMai Nguyen, Luba Torlina, Konrad J. Peszynski, B...
VLC
2002
118views more  VLC 2002»
15 years 1 months ago
Modeling Behaviors of Interactive Objects for Real-Time Virtual Environments
Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required...
Marcelo Kallmann, Daniel Thalmann
WSC
2008
15 years 3 months ago
Integrated human decision making model under Belief-Desire-Intention framework for crowd simulation
An integrated Belief-Desire-Intention (BDI) modeling framework is proposed for human decision making and planning, whose sub-modules are based on Bayesian belief network (BBN), De...
Seungho Lee, Young-Jun Son
AAAI
2006
15 years 2 months ago
From Pigeons to Humans: Grounding Relational Learning in Concrete Examples
We present a cognitive model that bridges work in analogy and category learning. The model, Building Relations through Instance Driven Gradient Error Shifting (BRIDGES), extends A...
Marc T. Tomlinson, Bradley C. Love