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ICCV
2009
IEEE
14 years 7 months ago
Modeling 3D human poses from uncalibrated monocular images
This paper introduces an efficient algorithm that reconstructs 3D human poses as well as camera parameters from a small number of 2D point correspondences obtained from uncalibrat...
Xiaolin K. Wei, Jinxiang Chai
CA
1999
IEEE
15 years 2 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
NIPS
2008
14 years 11 months ago
Modeling the effects of memory on human online sentence processing with particle filters
Language comprehension in humans is significantly constrained by memory, yet rapid, highly incremental, and capable of utilizing a wide range of contextual information to resolve ...
Roger P. Levy, Florencia Reali, Thomas L. Griffith...
WSCG
2003
219views more  WSCG 2003»
14 years 11 months ago
Animating Scanned Human Models
We present techniques for automatically creating and animating models obtained from human whole body scanned data. A layered model is developed in which the underlying skeleton, s...
João Fradinho Oliveira, Dongliang Zhang, Be...
TCSV
2008
175views more  TCSV 2008»
14 years 9 months ago
Expandable Data-Driven Graphical Modeling of Human Actions Based on Salient Postures
This paper presents a graphical model for learning and recognizing human actions. Specifically, we propose to encode actions in a weighted directed graph, referred to as action gra...
Wanqing Li, Zhengyou Zhang, Zicheng Liu