The nature of map generalization may be non-uniform along the length of an individual line, requiring the application of methods that adapt to the local geometry and the geographi...
This paper presents a low-cost and practical approach to achieve basic input using a tactile cube-shaped object, augmented with a set of sensors, processor, batteries and wireless...
Kristof Van Laerhoven, Nicolas Villar, Albrecht Sc...
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
Face recognition and many medical imaging applications require the computation of dense correspondence vector fields that match one surface with another. In brain imaging, surfac...
Abstract. In this paper we introduce the concept of statistical deformation models (SDM) which allow the construction of average models of the anatomy and their variability. SDMs a...
Daniel Rueckert, Alejandro F. Frangi, Julia A. Sch...