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98
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CVPR
2008
IEEE
15 years 10 months ago
Photogeometric structured light: A self-calibrating and multi-viewpoint framework for accurate 3D modeling
Structured-light methods actively generate geometric correspondence data between projectors and cameras in order to facilitate robust 3D reconstruction. In this paper, we present ...
Daniel G. Aliaga, Yi Xu
132
Voted
CONTEXT
2007
Springer
15 years 10 months ago
Context Modeling: Context as a Dressing of a Focus
Contextual Graphs are a context-based formalism used in various real-world applications. They allow a uniform representation of elements of reasoning and of contexts for describing...
Juliette Brézillon, Patrick Brézillo...
CGI
2006
IEEE
15 years 10 months ago
Real-Time Shadow Volume Algorithm for Subdivision Surface Based Models
This paper presents a purely hardware-accelerated shadow volume algorithm for subdivision surface based models. By introducing SP (subdivision patterns), all procedures, including ...
Min Tang, Jinxiang Dong, Shang-Ching Chou
122
Voted
ECRTS
2005
IEEE
15 years 9 months ago
Automated Model-Based Generation of Ravenscar-Compliant Source Code
Graphical languages of various sorts are increasingly used for the specification and the design of high-integrity real-time systems. Their coverage however does not extend with a...
Matteo Bordin, Tullio Vardanega
AOSE
2004
Springer
15 years 9 months ago
An Agent Construction Model for Ubiquitous Computing Devices
Abstract. One of the main challenges for the successful application of agentbased systems in mobile and embedded devices is enabling application developers to reconcile the needs o...
Ronald Ashri, Michael Luck