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» Modelling Facial Behaviours
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EICS
2009
ACM
15 years 10 months ago
A bisimulation-based approach to the analysis of human-computer interaction
This paper discusses the use of formal methods for analysing human-computer interaction. We focus on the mode confusion problem that arises whenever the user thinks that the syste...
Sébastien Combéfis, Charles Pecheur
CVPR
2008
IEEE
16 years 6 months ago
Learning Bayesian Networks with qualitative constraints
Graphical models such as Bayesian Networks (BNs) are being increasingly applied to various computer vision problems. One bottleneck in using BN is that learning the BN model param...
Yan Tong, Qiang Ji
SI3D
2005
ACM
15 years 9 months ago
Reducing blendshape interference by selected motion attenuation
Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
TIFS
2008
157views more  TIFS 2008»
15 years 4 months ago
Subspace Approximation of Face Recognition Algorithms: An Empirical Study
We present a theory for constructing linear subspace approximations to face-recognition algorithms and empirically demonstrate that a surprisingly diverse set of face-recognition a...
Pranab Mohanty, Sudeep Sarkar, Rangachar Kasturi, ...
CEEMAS
2003
Springer
15 years 9 months ago
On a Dynamical Analysis of Reinforcement Learning in Games: Emergence of Occam's Razor
Modeling learning agents in the context of Multi-agent Systems requires an adequate understanding of their dynamic behaviour. Usually, these agents are modeled similar to the diļ¬...
Karl Tuyls, Katja Verbeeck, Sam Maes