Sciweavers

879 search results - page 94 / 176
» Modelling Learning in an Educational Game
Sort
View
CORR
2010
Springer
175views Education» more  CORR 2010»
15 years 4 months ago
Incorporating Side Information in Probabilistic Matrix Factorization with Gaussian Processes
Probabilistic matrix factorization (PMF) is a powerful method for modeling data associated with pairwise relationships, finding use in collaborative filtering, computational biolo...
Ryan Prescott Adams, George E. Dahl, Iain Murray
ICALT
2005
IEEE
15 years 9 months ago
Learning Units Design Based in Grid Computing
: The development of cooperative, flexible and reusable learning environments is a need in modern education. The IMS Learning Design specification has played a very important role ...
Leonel Iriarte Navarro, Manuel Marco Such, Alexand...
ISTA
2003
15 years 5 months ago
Reflective Learning in Large Companies - can it work?
: A growing number of universities and companies are now becoming focused on promoting learning that is not merely instrumental. These aspirations refer to deep learning, transform...
Mihaela-Monica Vladoiu, Beatrice Matenciuc-Antones...
ICMLA
2009
15 years 1 months ago
Multiagent Transfer Learning via Assignment-Based Decomposition
We describe a system that successfully transfers value function knowledge across multiple subdomains of realtime strategy games in the context of multiagent reinforcement learning....
Scott Proper, Prasad Tadepalli
155
Voted
EDUTAINMENT
2007
Springer
15 years 10 months ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee