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» Modelling and Simulation for Physical Vapor
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DFT
2008
IEEE
107views VLSI» more  DFT 2008»
15 years 4 months ago
Checkpointing of Rectilinear Growth in DNA Self-Assembly
Error detection/correction techniques have been advocated for algorithmic self-assembly. Under rectilinear growth, it requires only two additional tiles, generally referred to as ...
Stephen Frechette, Yong-Bin Kim, Fabrizio Lombardi
SIGGRAPH
1996
ACM
15 years 2 months ago
Modeling and Rendering Architecture from Photographs: A Hybrid Geometry- and Image-Based Approach
We present a new approach for modeling and rendering existing architectural scenes from a sparse set of still photographs. Our modeling approach, which combines both geometry-base...
Paul E. Debevec, Camillo J. Taylor, Jitendra Malik
WWW
2004
ACM
15 years 10 months ago
Mining models of human activities from the web
The ability to determine what day-to-day activity (such as cooking pasta, taking a pill, or watching a video) a person is performing is of interest in many application domains. A ...
Mike Perkowitz, Matthai Philipose, Kenneth P. Fish...
SIGGRAPH
1995
ACM
15 years 1 months ago
Realistic modeling for facial animation
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
Yuencheng Lee, Demetri Terzopoulos, Keith Waters
TOG
2008
137views more  TOG 2008»
14 years 8 months ago
A layered, heterogeneous reflectance model for acquiring and rendering human skin
We introduce a layered, heterogeneous spectral reflectance model for human skin. The model captures the inter-scattering of light among layers, each of which may have an independe...
Craig Donner, Tim Weyrich, Eugene d'Eon, Ravi Rama...