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» Modelling and Simulation for Physical Vapor
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VIIP
2001
14 years 11 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
JSAC
2007
130views more  JSAC 2007»
14 years 9 months ago
Cross-layer QoS Analysis of Opportunistic OFDM-TDMA and OFDMA Networks
Abstract— Performance analysis of multiuser orthogonal frequency division multiplexing (OFDM-TDMA) and orthogonal frequency division multiple access (OFDMA) networks in support o...
Yu-Jung Chang, Feng-Tsun Chien, C. C. Jay Kuo
CORR
2008
Springer
179views Education» more  CORR 2008»
14 years 9 months ago
Realistic Haptic Rendering of Interacting Deformable Objects in Virtual Environments
A new computer haptics algorithm to be used in general interactive manipulations of deformable virtual objects is presented. In multimodal interactive simulations, haptic feedback ...
Christian Duriez, Frédéric Dubois, A...
AR
2010
101views more  AR 2010»
14 years 8 months ago
Novel Energy Transfer Mechanism in a Running Quadruped Robot with One Actuator per Leg
In this work we develop a novel method, or mechanism, of energy transfer in a quadruped running robot. The robot possesses only one actuator per leg, for lower weight and greater ...
Nicholas Cherouvim, Evangelos Papadopoulos
IJRR
2008
139views more  IJRR 2008»
14 years 9 months ago
Learning to Control in Operational Space
One of the most general frameworks for phrasing control problems for complex, redundant robots is operational space control. However, while this framework is of essential importan...
Jan Peters, Stefan Schaal