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Publication
353views
16 years 5 months ago
Shape from Shading with Perspective Projection
Most conventional SFS (shape from shading) algorithms have been developed under the assumption of orthographic projection. However, the assumption is not valid when an object is no...
Kyoung Mu Lee (Seoul National University), C.-C. J...
241
Voted
VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
16 years 1 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
ICASSP
2010
IEEE
15 years 5 months ago
Real-time content adaptive contrast enhancement for see-through fog and rain
In this paper we present a novel algorithm for improving the visibility of surveillance videos degraded by fog and/or rain. The proposed algorithm adaptively enhances the global a...
Zhen Jia, Hongcheng Wang, Rodrigo Caballero, Ziyou...
CVPR
2005
IEEE
16 years 9 months ago
Robust and Efficient Foreground Analysis for Real-Time Video Surveillance
We present a new method to robustly and efficiently analyze foreground when we detect background for a fixed camera view by using mixture of Gaussians models and multiple cues. Th...
Ying-li Tian, Max Lu, Arun Hampapur
192
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IVC
2006
154views more  IVC 2006»
15 years 7 months ago
Manifold based analysis of facial expression
We propose a novel approach for modeling, tracking and recognizing facial expressions. Our method works on a low dimensional expression manifold, which is obtained by Isomap embed...
Ya Chang, Changbo Hu, Rogerio Feris, Matthew Turk
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