Sciweavers

283 search results - page 52 / 57
» Modelling socially intelligent virtual humans
Sort
View
CHI
2004
ACM
15 years 5 months ago
The untapped world of video games
Due to fierce industry competition and demand for novelty, games are a fertile research setting for studying interface design, input devices, graphics, social communication and de...
Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, ...
ATAL
2006
Springer
15 years 3 months ago
Predicting people's bidding behavior in negotiation
This paper presents a statistical learning approach to predicting people's bidding behavior in negotiation. Our study consists of multiple 2-player negotiation scenarios wher...
Ya'akov Gal, Avi Pfeffer
WWW
2008
ACM
14 years 11 months ago
KC3 browser: semantic mash-up and link-free browsing
This paper proposes a general framework of for a system with a semantic browsing and visualization interface called Knowledge Communication, Collaboration and Creation Browser (KC...
Michiaki Iwazume, Ken Kaneiwa, Koji Zettsu, Takafu...
MICAI
2009
Springer
15 years 6 months ago
People Detection by a Mobile Robot Using Stereo Vision in Dynamic Indoor Environments
People detection and tracking is a key issue for social robot design and effective human robot interaction. This paper addresses the problem of detecting people with a mobile robo...
José Alberto Méndez-Polanco, Ang&eac...
CHI
2006
ACM
16 years 3 days ago
groupTime: preference based group scheduling
As our business, academic, and personal lives continue to move at an ever-faster pace, finding times for busy people to meet has become an art. One of the most perplexing challeng...
Mike Brzozowski, Kendra Carattini, Scott R. Klemme...