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» Monocular 3D Reconstruction of Locally Textured Surfaces
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122
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CAMP
2005
IEEE
15 years 1 months ago
An Open System for 3D Data Acquisition from Multiple Sensor
Abstract— This paper describes a work in progress on a multisensor system for 3D data acquisition. The system core structure is a 3D-range scan based on the well known active tri...
Francesco Isgrò, Francesca Odone, Alessandr...
IROS
2007
IEEE
254views Robotics» more  IROS 2007»
15 years 6 months ago
3D datasets segmentation based on local attribute variation
— We present a Graph-based method for low-level segmentation of unfiltered 3D data. The core of this approach is based on the construction of a local neighborhood structure and ...
Carla Silva Rocha Aguiar, Sébastien Druon, ...
CVPR
2009
IEEE
1037views Computer Vision» more  CVPR 2009»
16 years 6 months ago
Piecewise Planar City 3D Modeling from Street View Panoramic Sequences
City environments often lack textured areas, contain repetitive structures, strong lighting changes and therefore are very difficult for standard 3D modeling pipelines. We prese...
Branislav Micusík, Jana Kosecka
115
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ICMCS
1999
IEEE
202views Multimedia» more  ICMCS 1999»
15 years 4 months ago
A Human-Assisted System to Build 3-D Models from a Single Image
We present a system at the junction between Computer Vision and Computer Graphics, to produce a 3-D model of an object as observed in a single image, with a minimum of high-level ...
Alexandre R. J. François, Gérard G. ...
MVA
1994
235views Computer Vision» more  MVA 1994»
15 years 1 months ago
Obtaining 3-D shape from Silhouette Informations Interpolated by Photometric Stereo
The idea of photometric stereo is to serially vary the direction of incident illumination on the state of the holded view point, but it can locally reconstruct only the front surf...
Changsuk Cho, Haruyuki Minamitani