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» Monocular 3D Reconstruction of Locally Textured Surfaces
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PAMI
2006
358views more  PAMI 2006»
14 years 9 months ago
Recovering 3D Human Pose from Monocular Images
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pri...
Ankur Agarwal, Bill Triggs
CGI
1998
IEEE
15 years 1 months ago
Automatic 3D Model Acquisition from Uncalibrated Image Sequences
In this paper the problem of obtaining 3D models from image sequences is addressed. The proposed method deals with uncalibrated monocular image sequences. No prior knowledge about...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
SIAMIS
2010
395views more  SIAMIS 2010»
14 years 8 months ago
A Geometric Approach to Joint 2D Region-Based Segmentation and 3D Pose Estimation Using a 3D Shape Prior
Abstract. In this work, we present an approach to jointly segment a rigid object in a two-dimensional (2D) image and estimate its three-dimensional (3D) pose, using the knowledge o...
Samuel Dambreville, Romeil Sandhu, Anthony J. Yezz...
111
Voted
CVPR
2011
IEEE
14 years 5 months ago
Energy Based Multiple Model Fitting for Non-Rigid Structure from Motion
In this paper we reformulate the 3D reconstruction of deformable surfaces from monocular video sequences as a labeling problem. We solve simultaneously for the assignment of featu...
Chris Russell, Joao Fayad, Lourdes Agapito
111
Voted
CG
2010
Springer
14 years 9 months ago
Realistic cloth augmentation in single view video under occlusions
Augmenting cloth in real video is a challenging task because cloth performs complex motions and deformations and produces complex shading on the surface. Therefore, for a realisti...
Anna Hilsmann, David C. Schneider, Peter Eisert