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» Motion Control of Virtual Humans
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CHI
2006
ACM
16 years 2 months ago
Precise selection techniques for multi-touch screens
The size of human fingers and the lack of sensing precision can make precise touch screen interactions difficult. We present a set of five techniques, called Dual Finger Selection...
Hrvoje Benko, Andrew D. Wilson, Patrick Baudisch
SIGGRAPH
1999
ACM
15 years 6 months ago
Six Degree-of-Freedom Haptic Rendering Using Voxel Sampling
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...
ISRR
2005
Springer
138views Robotics» more  ISRR 2005»
15 years 7 months ago
One Is Enough!
We postulate that multi-wheel statically-stable mobile robots for operation in human environments are an evolutionarydead end. Robots of this class tall enough to interact meaning...
Tom Lauwers, George Kantor, Ralph L. Hollis
ICANN
2010
Springer
15 years 13 days ago
Teaching Humanoids to Imitate 'Shapes' of Movements
Trajectory formation is one of the basic functions of the neuromotor controller. In particular, reaching, avoiding, controlling impacts (hitting), drawing, dancing and imitating ar...
Vishwanathan Mohan, Giorgio Metta, Jacopo Zenzeri,...
AAMAS
1999
Springer
15 years 1 months ago
Fully Embodied Conversational Avatars: Making Communicative Behaviors Autonomous
: Although avatars may resemble communicative interface agents, they have for the most part not profited from recent research into autonomous embodied conversational systems. In pa...
Justine Cassell, Hannes Högni Vilhjálm...