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VRST
2006
ACM
15 years 3 months ago
Simple user-generated motion cueing can enhance self-motion perception (Vection) in virtual reality
Despite amazing advances in the visual quality of virtual environments, affordable-yet-effective self-motion simulation still poses a major challenge. Using a standard psychophysi...
Bernhard E. Riecke
ICRA
2010
IEEE
185views Robotics» more  ICRA 2010»
14 years 7 months ago
Heteroscedastic Gaussian processes for data fusion in large scale terrain modeling
This paper presents a novel approach to data fusion for stochastic processes that model spatial data. It addresses the problem of data fusion in the context of large scale terrain ...
Shrihari Vasudevan, Fabio T. Ramos, Eric Nettleton...
72
Voted
AIPS
1998
14 years 11 months ago
Making Forward Chaining Relevant
Planning by forward chaining through the world space has long been dismissed as being "obviously" infeasible. Nevertheless, this approach to planning has many advantages...
Fahiem Bacchus, Yee Whye Teh
94
Voted
AI50
2006
15 years 1 months ago
A Hierarchical Concept Oriented Representation for Spatial Cognition in Mobile Robots
Robots are rapidly evolving from factory work-horses to robot-companions. The future of robots, as our companions, is highly dependent on their abilities to understand, interpret a...
Shrihari Vasudevan, Stefan Gächter, Ahad Hara...
AMAI
2004
Springer
15 years 3 months ago
A Framework for Sequential Planning in Multi-Agent Settings
This paper extends the framework of partially observable Markov decision processes (POMDPs) to multi-agent settings by incorporating the notion of agent models into the state spac...
Piotr J. Gmytrasiewicz, Prashant Doshi