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CONIELECOMP
2006
IEEE
15 years 4 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
IWEC
2004
14 years 11 months ago
Development of Extemporaneous Performance by Synthetic Actors in the Rehearsal Process
Autonomous synthetic actors must invent variations of known material in order to perform given only a limited script, and to assist the director with development of the performance...
Tony A. Meyer, Chris H. Messom
COLING
2010
14 years 5 months ago
Dependency-Driven Feature-based Learning for Extracting Protein-Protein Interactions from Biomedical Text
Recent kernel-based PPI extraction systems achieve promising performance because of their capability to capture structural syntactic information, but at the expense of computation...
Bing Liu, Longhua Qian, Hongling Wang, Guodong Zho...
AIEDU
2006
111views more  AIEDU 2006»
14 years 10 months ago
FearNot! Involving Children in the Design of a Virtual Learning Environment
This paper presents FearNot, a virtual learning environment populated by synthetic characters interacting in bullying scenarios, aimed at 8-12 year old children. FearNot was design...
Lynne E. Hall, Sarah N. Woods, Ruth Aylett
DAGM
2003
Springer
15 years 3 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...