This article presents a geometric fusion algorithm developed for the reconstruction of 3D surface models from hand-held sensor data. Hand-held systems allow full 3D movement of th...
At excavations a large number of sherds of archaeological pottery is found. Since the documentation and administration of these fragments represent a temporal and personnel effort...
We present an interactive system to create 3D models of objects of interest in their natural cluttered environments. A typical setting for 3D modeling of an object of interest invo...
— We present a self-calibrating photogeometric method using only off-the-shelf hardware that enables quickly and robustly obtaining multi-million point-sampled and colored models...
This paper presents an algorithm for learning the time-varying shape of a non-rigid 3D object from uncalibrated 2D tracking data. We model shape motion as a rigid component (rotat...
Lorenzo Torresani, Aaron Hertzmann, Christoph Breg...