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SI3D
2010
ACM
15 years 6 months ago
Interactive volume caustics in single-scattering media
Volume caustics are intricate illumination patterns formed by light first interacting with a specular surface and subsequently being scattered inside a participating medium. Alth...
Wei Hu, Zhao Dong, Ivo Ihrke, Thorsten Grosch, Guo...
SI3D
2010
ACM
15 years 6 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
CVDB
2004
ACM
15 years 5 months ago
Event-Based Modeling and Processing of Digital Media
Capture, processing, and assimilation of digital media-based information such as video, images, or audio requires a unified framework within which signal processing techniques and...
Rahul Singh, Zhao Li, Pilho Kim, Derik Pack, Rames...
JUCS
2008
145views more  JUCS 2008»
14 years 11 months ago
Development of Ambient Intelligence Systems Based on Collaborative Task Models
: So far, the Ambient Intelligence (AmI) paradigm has been applied to the development of a great variety of real systems. They use advanced technologies such as ubiquitous computin...
Roberto F. Arroyo, Miguel Gea, José Luis Ga...
INFOCOM
2010
IEEE
14 years 10 months ago
Cross-layer Optimization for Wireless Networks with Deterministic Channel Models
Abstract—Existing work on cross-layer optimization for wireless networks adopts simple physical-layer models, i.e., treating interference as noise. In this paper, we adopt a dete...
Ziyu Shao, Minghua Chen, Salman Avestimehr, Shuo-Y...