Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
The potential field method is widely used for autonomous mobile robot path planning due to its elegant mathematical analysis and simplicity. However, most researches have been focu...
We describe a framework for planning in dynamic environments. A central question is how to focus the sensing performed by such a system, so that it responds appropriately to relev...
Manuela M. Veloso, Martha E. Pollack, Michael T. C...
We present a technique for exploiting change blindness to allow the user to walk through an immersive virtual environment that is much larger than the available physical workspace...
Evan A. Suma, Seth Clark, Samantha L. Finkelstein,...
We present an approach to path planning for humanoid robots that computes dynamically-stable, collision-free trajectories from full-body posture goals. Given a geometric model of t...
James J. Kuffner Jr., Satoshi Kagami, Koichi Nishi...