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CAPTECH
1998
Springer
15 years 1 months ago
Goal-Directed Navigation for Animated Characters Using Real-Time Path Planning and Control
Abstract. This paper presents a new technique for computing collisionfree navigation motions from task-level commands for animated human characters in interactive virtual environme...
James J. Kuffner Jr.
112
Voted
AROBOTS
2002
130views more  AROBOTS 2002»
14 years 9 months ago
Dynamic Motion Planning for Mobile Robots Using Potential Field Method
The potential field method is widely used for autonomous mobile robot path planning due to its elegant mathematical analysis and simplicity. However, most researches have been focu...
Shuzhi Sam Ge, Youjing Cui
AIPS
1998
14 years 11 months ago
Rationale-Based Monitoring for Planning in Dynamic Environments
We describe a framework for planning in dynamic environments. A central question is how to focus the sensing performed by such a system, so that it responds appropriately to relev...
Manuela M. Veloso, Martha E. Pollack, Michael T. C...
94
Voted
VR
2010
IEEE
185views Virtual Reality» more  VR 2010»
14 years 7 months ago
Exploiting change blindness to expand walkable space in a virtual environment
We present a technique for exploiting change blindness to allow the user to walk through an immersive virtual environment that is much larger than the available physical workspace...
Evan A. Suma, Seth Clark, Samantha L. Finkelstein,...
95
Voted
AROBOTS
2002
98views more  AROBOTS 2002»
14 years 9 months ago
Dynamically-Stable Motion Planning for Humanoid Robots
We present an approach to path planning for humanoid robots that computes dynamically-stable, collision-free trajectories from full-body posture goals. Given a geometric model of t...
James J. Kuffner Jr., Satoshi Kagami, Koichi Nishi...