We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
The ever increasing size of networks has resulted in a corresponding escalation of administration costs and lengthy deployment cycles. Clearly, more scalable and flexible network...
Abstract—The adaptive ubiquitous services, which dynamically adapt behaviors to requirements and contexts, are one of the major challenges in the ubiquitous computing. To facilit...
To use heterogeneous and geographically distributed resources as a platform for parallel visualization is an intriguing topic of research. This is because of the immense potential...
We present MediaBroker, a distributed framework designed to support pervasive computing applications. Specifically, we propose an architecture consisting of a transport engine and...
Martin Modahl, Ilya Bagrak, Matthew Wolenetz, Phil...