Graph processes are used in order to formalize the relation between global requirement specifications of multi-agent systems by means of message sequence charts, and implementatio...
We present an integrated approach for reasoning about and learning conversation patterns in multiagent communication. The approach is based on the assumption that information abou...
Michael Rovatsos, Felix A. Fischer, Gerhard Wei&sz...
Agents interacting in a multiagent environment not only have to be wary of interfering with each other when carrying out their tasks, but also should capitalize on opportunities f...
The domain of robotic soccer is known as a highly dynamic and non-deterministic environment for multiagent research. We introduce an approach using Hierarchical Task Network planni...
Physically based rendering is the process of generating a 2D om the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, the compu...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...