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FOCS
2006
IEEE
15 years 5 months ago
Lower Bounds for Additive Spanners, Emulators, and More
An additive spanner of an unweighted undirected graph G with distortion d is a subgraph H such that for any two vertices u, v ∈ G, we have δH(u, v) ≤ δG(u, v) + d. For every...
David P. Woodruff
INFOCOM
2006
IEEE
15 years 5 months ago
On the Sensitivity of Online Game Playing Time to Network QoS
Abstract— Online gaming is one of the most profitable businesses on the Internet. Among various threats to continuous player subscriptions, network lags are particularly notorio...
Kuan-Ta Chen, Polly Huang, Guo-Shiuan Wang, Chun-Y...
IROS
2006
IEEE
165views Robotics» more  IROS 2006»
15 years 5 months ago
Grounded Situation Models for Robots: Where words and percepts meet
— Our long-term objective is to develop robots that engage in natural language-mediated cooperative tasks with humans. To support this goal, we are developing an amodal represent...
Nikolaos Mavridis, Deb Roy
ACMACE
2006
ACM
15 years 5 months ago
An empirical evaluation of TCP performance in online games
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-L...
ACMICEC
2006
ACM
191views ECommerce» more  ACMICEC 2006»
15 years 5 months ago
An ontology of trust: formal semantics and transitivity
This paper formalizes the semantics of trust and studies the transitivity of trust. On the Web, people and software agents have to interact with “strangers”. This makes trust ...
Jingwei Huang, Mark S. Fox