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» Multiple Component Learning for Object Detection
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C5
2004
IEEE
15 years 1 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
TOG
2008
92views more  TOG 2008»
14 years 9 months ago
Non-homogeneous resizing of complex models
Resizing of 3D models can be very useful when creating new models or placing models inside different scenes. However, uniform scaling is limited in its applicability while straigh...
Vladislav Kraevoy, Alla Sheffer, Ariel Shamir, Dan...
ICCV
2009
IEEE
16 years 2 months ago
Deformable Model Fitting with a Mixture of Local Experts
Local experts have been used to great effect for fitting deformable models to images. Typically, the best location in an image for the deformable model’s landmarks are found t...
Jason M. Saragih, Simon Lucey, Jeffrey F. Cohn
CVPR
1998
IEEE
15 years 11 months ago
Using Adaptive Tracking to Classify and Monitor Activities in a Site
We describe a vision system that monitors activity in a site over extended periods of time. The system uses a distributed set of sensors to cover the site, and an adaptive tracker...
W. Eric L. Grimson, Chris Stauffer, R. Romano, L. ...
TIP
2008
157views more  TIP 2008»
14 years 9 months ago
Robust Face Tracking via Collaboration of Generic and Specific Models
Significant appearance changes of objects under different orientations could cause loss of tracking, "drifting." In this paper, we present a collaborative tracking framew...
Peng Wang, Qiang Ji