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TVCG
2002
109views more  TVCG 2002»
15 years 1 months ago
Robust Creation of Implicit Surfaces from Polygonal Meshes
Implicit surfaces are used for a number of tasks in computer graphics, including modeling soft or organic objects, morphing, collision detection, and constructive solid geometry. A...
Gary D. Yngve, Greg Turk
ICCV
2009
IEEE
14 years 11 months ago
Face alignment through subspace constrained mean-shifts
Deformable model fitting has been actively pursued in the computer vision community for over a decade. As a result, numerous approaches have been proposed with varying degrees of ...
Jason M. Saragih, Simon Lucey, Jeffrey F. Cohn
ICCV
2009
IEEE
2061views Computer Vision» more  ICCV 2009»
16 years 6 months ago
Background Subtraction for Freely Moving Cameras
Background subtraction algorithms define the background as parts of a scene that are at rest. Traditionally, these algorithms assume a stationary camera, and identify moving obj...
Yaser Sheikh, Omar Javed, Takeo Kanade
CVPR
2004
IEEE
16 years 3 months ago
A Fast Multigrid Implicit Algorithm for the Evolution of Geodesic Active Contours
Active contour models are among the most popular PDE-based tools in computer vision. In this paper we present a new algorithm for the fast evolution of geodesic active contours an...
George Papandreou, Petros Maragos
CVPR
2007
IEEE
16 years 3 months ago
Accurate, Dense, and Robust Multi-View Stereopsis
: This paper proposes a novel algorithm for calibrated multi-view stereopsis that outputs a (quasi) dense set of rectangular patches covering the surfaces visible in the input imag...
Yasutaka Furukawa, Jean Ponce